Strategies and Tactics for Slay
Slay is the Windows, Windows CE, and Pocket PC game of conquest by Sean OíConnor available from his website - http://www.windowsgames.co.uk. I bought this a few years back and play the odd game as a time filler fron now to now. A quick game can be under ten minutes.
This is turn one. Iím the lime green hexes. Each separate block of connected hexes has a hut,. like these five.or the two block middle green. ††
This panel shows the relative size of the armies. Iím weakest.
Nathan Forest said that the winner (in the American Civil War Battles) was ďhe who got there fastest with the mostest.Ē† and that makes sense here as well. The size of army you can support depends on the number of hexagaons. There are four army sizes, each three times bigger than the previous.
So the strategy has to be to grab as big as chunk of land as
you can manage as quickly as possible. Trouble is, if you build too many armies
and another player slices a bit off your block then you may not be able to
support them all, and they all die. †Like here.†
You can only grab land that is unprotected, not next to an enemy army (unless its smaller than yours) or hut.
You can see that though I expanded my 2 block to a three and the three block to a four, my five block got split by yellow.
Be Mean and Aggressive.
Iíve found you have to be very attacking. There is no time to sit back but get in there and hit the enemy hard.
Donít be Afraid to Sacrifice your men.
You canít defend the smaller areas so just try and hold on to them as long as possible.
There are various attacks that can be done to defeat your foes.
Slice and Dice.
Head For The Corner
Get Big Units as quickly as possible
Slice and Dice
Computer players, even at the top AI setting often leave pieces vulnerable to attacks that split them from a larger block.
Here I just sent in a job and steamed all over him. Crude but effective.
Turn 9 Turn 10
Head for the Corner
Being in the centre means you can be attacked from multiple directions. By occupying a corner, just like Australia in Risk, you have a wall to your back and itís much easier to attack from that position.
Get Big Units as Quick as possible
There is a pace to the growth in game and if you can beat this then you have a good chance of winning. By turn 8 I had my first 18 point piece. †These are needed to kill the forts which have started to spring up. Also the enemy AI tend to attack other players and not you when you have these or the massive 54 strength piece.
The most satisfying games are those where winning has looked difficult but by persevering, Iíve won. This game was won in 15 turns- reasonably quick.
Animation of this Game